online: october 2001 – january 2002 offline: may 18-19, 2002, Moscow
Instructions (read_me) for modifying standard, commonly used software, as well as patches and anything that creates an artistic impact on software in a way not planned by the application’s producers. Deconstruction of existing software products, including computer games. Programs written from scratch with a purpose different than the usual « rational » software purposes, i.e. the rejection of the idea of a program as a purely pragmatic tool. more…